3D modelling

•23 February, 2020 • Leave a Comment

While 3D modelling isn’t a skill a Producer is likely to need when surrounded by highly skilled artists, learning the terms and some of the processes involved in 3D modelling can be useful at work.

This week I decided to take a course on Udemy to learn the basics of Blender, and to relearn some of my long-lost 3d skills (I haven’t practised in about 20 years). I’m on lesson 7 of 39 but I’ve had fun so far, and I’ve already surpassed my previous self-taught efforts.

I also accidentally learned from Blender shortcuts that Alt+Shift in Windows 10 changes the keyboard between US and UK. That might actually prove to be a more valuable lesson.

When troubleshooting teaches you something new

•1 July, 2019 • Leave a Comment

I just found something bizarre with the Windows 10 Calendar pop-up, which is reached when you click on the time/date in the system tray.

Did anyone else in the world know that you can use an Xbox controller in Windows 10 to navigate the calendar? The triggers even scroll back/forward a month.

I suppose all of the Windows 10 components have been set up for wireless controls, but this was unexpected.

Elite Dangerous Legendary Edition Disc Launch

•26 June, 2017 • Leave a Comment

It’s been 20 months since we released Elite: Dangerous on Xbox One via the Xbox Game Preview Program. Tomorrow we release the boxed version, and having worked on it for so long it’s a great feeling to hold a physical copy in your hands.


Additionally the PS4 launch – both digital and disc – is set for tomorrow, and we’re all very excited!


Celebrating 4 years at Frontier

•5 April, 2017 • Leave a Comment

This week I’m celebrating 4 years at Frontier!

In other good news, we were very happy to find out our work on both Elite: Dangerous and Planet Coaster has been recognised and that we’ve been nominated for British Academy Games Awards.

I’m very proud to see Elite: Dangerous nominated for the ‘Best Evolving Game’, as that’s what my team have been focussed on for quite some time since launch. We’re also nominated for the BAFTA for ‘Best British Game’ with Planet Coaster.

I’ll be keeping everything crossed for tomorrow’s ceremony!

New PC!

•2 December, 2016 • Leave a Comment

It’s time for a new PC! I’ll be building it myself.

CPU: Intel Core i5-6600K 3.5 GHz Quad-Core
CPU Cooler: Corsair – H80i v2 70.69 CFM (liquid)
Motherboard: Asus Z170 PRO GAMING ATX LGA1151
Memory: Crucial Ballistix Sport 16 GB (2 x 8 GB) DDR4-2400
Video Card: EVGA GeForce GTX 970 4 GB Superclocked ACX 2.0
Case: Fractal Design Define R5 (Black) ATX Mid Tower Case
Power Supply: Corsair RMx 850 W 80+ Gold Certified Fully Modular ATX


•20 July, 2015 • Leave a Comment

Great news: After just over 2 years at Frontier, I’ve received a promotion. I’m now a Full Producer.

Elite: Dangerous scores 80 on Metacritic, 1 month after release

•16 January, 2015 • Leave a Comment

A month has passed since the launch of Elite: Dangerous. It has quickly become the highest scoring Metacritic-eligible game I’ve worked on! At the time of writing we are at a score of 80 (the score keeps moving a point or two as the many reviews continue to be added) which is excellent. Sadly Metacritic review scores can’t be changed after publishing, so despite all of the new content we have planned, and as the game gets even better and richer in content, it won’t affect our score – at least for the PC version.

Elite metacritic

Elite: Dangerous has definitely been the most ambitious title I’ve ever worked on – it could be one of the most ambitious titles ever made.